using System; using System.Net.Sockets; using System.Text; namespace MessengerClient { class Program { static void Main(string[] args) { Console.Write("Enter server IP: "); string serverIp = Console.ReadLine(); TcpClient client = new TcpClient(serverIp, 1520); NetworkStream stream = client.GetStream(); Console.Write("Enter your name: "); string clientName = Console.ReadLine(); Console.WriteLine($"Connected to server. You can start typing messages."); while (true) { string message = Console.ReadLine(); byte[] buffer = Encoding.UTF8.GetBytes(message); stream.Write(buffer, 0, buffer.Length); } } } }